
Breathless Jam Games - Part 1
If you missed my last blog post, I discussed my entry for the Breathless Jam, Lagash 3. Well, it would not be fair for me to only discuss...
Explore World-building, Media, and Tabletop Roleplaying games with us one page at a time.
If you missed my last blog post, I discussed my entry for the Breathless Jam, Lagash 3. Well, it would not be fair for me to only discuss...
After making several games using the LUMEN system and the Caltrop Core, it is time for more jams for both of those systems! If you follow...
Today, I take inspiration from the VEN6 SRD's Venn diagram character creation system to see other ways I could use Venn diagrams in TTRPGs.
It is that time again. Time to explore a new SRD! Today's will be A Bad Time Game SRD created by Kyle Tam (AKA @PercyPropa]) of Urania...
ce again, I find time catching up with me. I had a plan for the Caltrop Core Jam that has gotten too ambitious to finish for the jam....
Lately I have been working on a QuickStart adventure for Sageuk - Roleplay in Joseon. I would like to explore some of the background.
Today I released a video on YouTube looking at the elements that make up a character in Sageuk! If you would like to take a look at it,...
Today, I go through the Character Creation process for my new game, Sageuk Roleplay in Joseon!
Today, I discuss ideas for not one but two TTRPGs based on the Korean historical drama genre, Sageuk.
Kit-bashing together SRDs can be hard. Lets see how Five Powers and Harmony Jam might work together.
Hello and Welcome to Part 2 of my look at the Harmony Drive SRD by Cat McDonald. If you didn’t read part 1, I really recommend it. If you...
Today, I start prepping for CatlingGun’s Harmony Jam! The Harmony Jam is based around their new unique and flexible SRD, Harmony Drive.
Thinking about different things associated with the Wuxing [Five Phases] for the Five Powers Jam had me look deeper into the Bagua and...
As part of creating “The Land and the People,” “URCAT,” and “Illuminom," I examined their SRDs bases on this blog, the Carta SRD and...
Today, we look at Korean history to examine problems with fantasy RPG currencies and other ways to approach this topic in world-building.
One thing that I had in mind from the beginning was that URCAT's Encounter system should not rely solely on combat to create opposition...
In this post, I go over some changes that have happened in the lore of URCAT since I last talked about my LUMEN Jam entry.
I go through some of the basics of my early design of URCAT, my WIP entry for the Lumen Jam on itch.io.
I have decided to give the Lumen Jam a shot. This jam has been organized by Lumen’s creator Spencer Campbell of Gila RPGs with the goal...
In this post, I introduce you to the basics of my new game, The Land and the People from the Carta Jam!